- Added a post-processing volume to create the green haze effect on the overgrown area of the level.
- Added a sky light to give the level more of an atmosphere/feel.
- Added new assets to the level to fill in certain spaces and to help add to the atmosphere.
- Fixed any problems with the level such as models not touching the floor and lighting issues.
- Added sliding doors to the greenhouse using kismet and matinee.
- Added backdrops to the level - Cityscapes that give off a yellow light.
Here are a few screenshots to show the final outcome of my level.



Despite the date I posted this blog I managed to complete my level before the deadline 13th May, this gave me a bit of time to add more polish and to add more detail to certain areas of the level.
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